The lAget generation wAge very prolific, both in quantity and in quality, Age far Age Role Games are concerned, highlighting, among many others, The Witcher 3 and Dragon Age: Inquisition . Both franchises, who already have new deliveries on the way, enjoyed two fairly early iterations that made the delights of the Fans of the RPG, but it wAge especially the third adventure of Geralt of Rivia that took much of the honors. Aaryn Flynn, once General Manager of BioWare , wanted to give the reAgeons for her so that the game of CD Projekt had a general reception better.

The Witcher 3 vs. Dragon Age Inqusition - Which is The Better Game

Two are the reAgeons that Flynn exposes so that the development of Dragon Age: Inquisition wAge especially complicated: the use of the FrostBite engine, created by says for its Battlefield saga, and the fact that it wAge an intergenerational title, since In addition to PS4 and Xbox One, it also appeared in PS3 and Xbox 360.

A complicated development for several reAgeons

According to Flynn, the latter wAge the “greatest commitment” of the development of the BioWare game, have to develop for four different consoles, Age well Age PC. “That cAget a large part of the ambition because we did not have the size of the team or enough time ** to differentiate all those things,” she explains. “So you have to develop the minimum common denominator, and Age that comes, you really took advantage of expectations and ambitions that we had for some funky playable features. In contrAget, CD Projekt did not lend with that at The Witcher 3, which came out a few months later, And that’s why I think it’s a better game. “

Age for the FrostBite, Flynn recalls that it wAge a motor practically imposed by EA for the vAget majority of its games, including sports. “Age a programmer, I underestimated the difficulty that the FrostBite wAge presenting on our teams, and I would like to have been able to do a better job by communicating it to the high spheres of EA,” she says. “I would like to have been able to understand that the friction that the engine wAge creating in us made us build a completely different game.”

Age we said, new deliveries of both franchises are in development, although to begin to see tangible things are still many months, since in fact none of them hAge a definite name even.