Mobile game sales around the world decreased by 7% on the same time. Corona 19 As a result of the vertex, the analysis of the game market, which has specialized in the middle of the daily recovery,
According to the Market Research Sensor Tower of the 5th, mobile game sales decreased by 7.1% YoY to $ 21 billion (about 25 trillion won) (about 25 trillion won) (about 25 trillion won). By platform, Google Play is $ 8.1 billion (about 9,820 billion won), and the Apple App Store is 12.8 billion (about 15.477 billion won), and 13.8% and 2.3% reduction occurred, respectively.
“Compared to the two-digit growth rate in 2021, the consumption of consumption in the first quarter of 2022 was slowed in the first quarter of 2022,” means that the expenditure is slowing due to the normalization of the market due to Corona 19 seconds. ” And analyzed.
However, the number of mobile game downloads worldwide has increased by 2.1% to 144 billion. Google Play has grown 2.5 percent compared to 12.1 billion years, and Apple App Store was similar to that of 2.3 billion copies in preparation for last year.
Tencent’s ‘Prince Young’ and ‘Battle Ground Mobile’ were ranked first and second in the first quarter of sales. In Google Play, Domestic NCsoft’s Mobile MMORPG ‘Lineage W’ ranked first, and in the Apple App Store, the ‘Prince Young Yo’ was first-ranked in the first place.
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