Sony Interactive Entertainment has published the final design of “PLAYSTATION VR2” (hereinafter PS VR2) headset design, which is a next-generation virtual reality system for PlayStation 5 on February 22, and “PLAYSTATION VR2 SENSE Controller“.
This time the ps VR2 headset published for the first time is the same as the PS VR2 Sense controller, as well as a rounded orb. It is said that the player felt when the player enters the world of virtual reality, expressing a 360 degree view. Also, it is also inspired by the product design of PS5 product group. In fact, the SIE design team has already put in mind the headset of the next generation VR system since I was designed with the PS5 body, and it is said that it has a characteristic common to PS5 from visual to feel.
The headset of PS VR2 emphasizes design based on ergonomics (ergonomics) and has repeated verification so that users of various heads are comfortable. The weight balance of the headset that is also popular with the current PSVR, or the structure that fixes it to the head alone, also followed by PS VR2. It seems that the position of the scope of the headset and the scope adjustment button for adjusting the distance between the face and the position of the stereo headphone terminal are also arranged.
In order to pursue more comfortable use, there is also a lens adjustment dial that can align the inter-lens distance to the player’s eye spacing. You can enjoy the optimal video experience tailored to each player. In addition, it is also possible to realize some weight reduction while adding vent vents to vent holes and adding their own new functions such as vibration motors for headset.
Mr. Morizawa, a senior art director responsible for design, comments as follows.
When I started working on PS VR2 design, it was a highly ventilable design that was focused on PS5. Starting with the engineer ideas of providing vents so that the lens is not cloudy when immersed in the VR title, the final design allows a small space to be the top surface and the front of the scope, Effective ventilation is realized. During this design, many user tests have been repeated, many designs and prototypes have been manufactured. It is very satisfied for the design finish, and the PlayStation fans also hope to feel the same way. I can not wait to get it to you.
PS VR2 is equipped with two 2000 × 2040 organic EL displays with more than 4 times the first PS VR. 4K High Dynamic Range Video and Up to 120 FPS. The viewing angle is about 110 degrees, and gaze tracking is also performed.
By detecting the movement of the user’s line of sight with line-of-line tracking, it is possible to use, for example, aiming at the game. In addition, a faviator rendering technique that draws to a high resolution as a central view, which can reduce the drawing load without significant loss of visual quality that the user feels.
Also, PS VR2 adopts in-side out tracking. Cameras other than the main unit are no longer needed to track players and controllers with four cameras built into the headset. Also, a simple setup that can be connected with one cable is one of the evolution points.
PS VR2 SENSE The controller also has the same haptic feedback as PS5 DualSense and an adaptive trigger. In addition, a specification that is suitable for next-generation VR systems, such as a finger touch function that can recognize a finger just by touching without pressing the button, is included in the next generation VR system.
PS VR2’s release time and price are undecided. According to SIE, PS VR2 development kit has already been delivered to the game developer. I want to expect follow-upSony Interactive Entertainment has published the final design of “PLAYSTATION VR2” (hereinafter PS VR2) headset design, which is a next-generation virtual reality system for PlayStation 5 on February 22, and “PLAYSTATION VR2 SENSE Controller”.
This time the ps VR2 headset published for the first time is the same as the PS VR2 Sense controller, as well as a rounded orb. It is said that the player felt when the player enters the world of virtual reality, expressing a 360 degree view. Also, it is also inspired by the product design of PS5 product group. In fact, the SIE design team has already put in mind the headset of the next generation VR system since I was designed with the PS5 body, and it is said that it has a characteristic common to PS5 from visual to feel.
The headset of PS VR2 emphasizes design based on ergonomics (ergonomics) and has repeated verification so that users of various heads are comfortable. The weight balance of the headset that is also popular with the current PSVR, or the structure that fixes it to the head alone, also followed by PS VR2. It seems that the position of the scope of the headset and the scope adjustment button for adjusting the distance between the face and the position of the stereo headphone terminal are also arranged.
In order to pursue more comfortable use, there is also a lens adjustment dial that can align the inter-lens distance to the player’s eye spacing. You can enjoy the optimal video experience tailored to each player. In addition, it is also possible to realize some weight reduction while adding vent vents to vent holes and adding their own new functions such as vibration motors for headset.
Mr. Morizawa, a senior art director responsible for design, comments as follows.
When I started working on PS VR2 design, it was a highly ventilable design that was focused on PS5. Starting with the engineer ideas of providing vents so that the lens is not cloudy when immersed in the VR title, the final design allows a small space to be the top surface and the front of the scope, Effective ventilation is realized. During this design, many user tests have been repeated, many designs and prototypes have been manufactured. It is very satisfied for the design finish, and the PlayStation fans also hope to feel the same way. I can not wait to get it to you.
PS VR2 is equipped with two 2000 × 2040 organic EL displays with more than 4 times the first PS VR. 4K High Dynamic Range Video and Up to 120 FPS. The viewing angle is about 110 degrees, and gaze tracking is also performed.
By detecting the movement of the user’s line of sight with line-of-line tracking, it is possible to use, for example, aiming at the game. In addition, a faviator rendering technique that draws to a high resolution as a central view, which can reduce the drawing load without significant loss of visual quality that the user feels.
Also, PS VR2 adopts in-side out tracking. Cameras other than the main unit are no longer needed to track players and controllers with four cameras built into the headset. Also, a simple setup that can be connected with one cable is one of the evolution points.
PS VR2 SENSE The controller also has the same haptic feedback as PS5 DualSense and an adaptive trigger. In addition, a specification that is suitable for next-generation VR systems, such as a finger touch function that can recognize a finger just by touching without pressing the button, is included in the next generation VR system.
PS VR2’s release time and price are undecided. According to SIE, PS VR2 development kit has already been delivered to the game developer. I want to expect follow-up.
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